enable = true

spawn_type = waterside
biome = #c:is_plains / #c:is_taiga / #c:is_swamp / #minecraft:is_savanna / #minecraft:is_forest / #minecraft:is_jungle / #forge:is_coniferous / #forge:is_swamp
ground_block = #minecraft:dirt / #minecraft:sand
rarity = 25
min_distance = 5
group_size = 50 <> 100
dead_tree_chance = 0.1
dead_tree_level = auto
start_height_offset = 0 <> 0
rotation = random
mirrored = random

path_storage = presets/#main/shrub/storage
path_settings = presets/#main/shrub/shrub_settings